Building coasters is a joyful and challenging experience with the intuitive heat-maps that tell you which parts of the coaster is particularly vomit-making or poop-pushing. Fans yearn for more.īilled as the spiritual successor to Roller Coaster Tycoon, Planet Coaster released in direct opposition to the newest game in the RCT series… and seems to have taken the crown.Īs a technical improvement on Roller Coaster Tycoon 3, it is breathtaking. So the last really good game in this genre was released in 2004, so for thirteen years we’ve been playing the same game and technology has moved on. It released in close proximity to Planet Coaster and by the looks of it, Planet Coaster has won the war. Unfortunately, the dominance of the Roller Coaster Tycoon brand seems to be coming to a close, with the release of a game that has been largely panned by critics, weirdly called Roller Coaster Tycoon World (ominous echoes of Theme Park World…). Personally, I quite liked the change and I found the campaign in RCT3 to be by far the best of the three.
SMALL ROLLERCOASTER PLANET COASTER STEAM FULL
Roller Coaster Tycoon 2 stuck to the same model, providing more of the same and Roller Coaster Tycoon 3 took the world into the full 3D realm, for better, or for worse. Who didn’t enjoy building a coaster with no end that launched poor guests into a lake or at the neighbors? The significant advancement in custom roller-coaster design took peoples imaginations and resulted in limitless fun and outrageous designs.
SMALL ROLLERCOASTER PLANET COASTER STEAM PC
Then Roller Coaster Tycoon came along on PC and became everything that Theme Park World should have been. So disappointing, given that it came out only a couple of years after Theme Hospital, which is considered to be one of the finest management sims and a game that I feel both deserves a sequel and which I’m glad EA haven’t touched since… anyway, I digress. The game felt a little basic and the campaign was short and a little dull. The title, Theme Park World was okay, but it really wasn’t the technological advancement that we expected. On to the Playstation the games got bigger… but unfortunately it proved to be the end of the road for the developer of Theme Park. I remember playing Theme Park on the Sega Mega Drive (or ‘Genesis’ for the yanks) and recall the seemingly limitless possibilities and the awe that it inspired within me (I also remember constructing a park called ‘Bog Land’ with my sibling that was entirely made of toilets in a grid… it wasn’t a profitable venture).
![small rollercoaster planet coaster steam small rollercoaster planet coaster steam](https://i.ytimg.com/vi/Vnbw_MY7hCc/maxresdefault.jpg)
![small rollercoaster planet coaster steam small rollercoaster planet coaster steam](https://i.pinimg.com/736x/00/c4/a4/00c4a4e65427bec03ead42b40b6a3d21.jpg)
I have been playing amusement park management games since I was tiny.